Thursday, June 9, 2011

A Silly Idea -- Mechanical Turk Magic System

In a computer game, to cast a spell you need merely to press a key. This is convenient but not very magical. In the real world, magic supposedly requires study and practice as well as a connection to certain cosmic forces. If was desirable to duplicate this in a massively multiplayer game you could have magicians prepare spells before use as in older editions of D&D.

What would happen behind the scenes is that during his preparations the magician would be essentially applying to be able to use the spell. His credentials would be checked either by programs or by other players.

A program could check to see if, for instance, the magician spent his time killing lower level players or defenseless creatures and deny him the use of good spells if he had behaved in this fashion. A program could also give him some sort of multiple choice quiz and deny him magic if he didn't pass it.

More intriguing would be use of human players to critique some sort of performance by the magician. In this case the magician would compose some kind of art work, probably not a strictly visual one and be able to use a spell if other players liked it. The players critiquing the art work would have to be paid some how, for instance by a temporary increase in power.

Would this be fun or simply annoying? I deon't really know.

No comments:

Post a Comment